Keep it Simple: Difference between revisions

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=== [[Keep it Simple|Keep it simple]] ===
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=== Do Less ===
==== Do Less ====
Do less and keep it as simple as possible. Less is more might seem cliché but it is a good rule of thumb.
Do less and keep it as simple as possible. Less is more might seem cliché but it is a good rule of thumb.
===Use Tech Wisely===
====Use Tech Wisely====
Use technological features, apps, and software wisely. Beta-testing new features and using the latest technology can be tempting. New innovations can be exciting purely for novelty reasons. But the most important consideration is whether the tools you are using support the vision of the event you want to create. Technology can promote interaction, but it can also just as easily stand in the way.  Be sure that all aspects of your design add to, rather than take away, from the kind of personal interaction you want.
Use technological features, apps, and software wisely. Beta-testing new features and using the latest technology can be tempting. New innovations can be exciting purely for novelty reasons. But the most important consideration is whether the tools you are using support the vision of the event you want to create. Technology can promote interaction, but it can also just as easily stand in the way.  Be sure that all aspects of your design add to, rather than take away, from the kind of personal interaction you want.
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* [[Bal Masqué]]
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Latest revision as of 14:34, 24 April 2023

Keep it simple

Do Less

Do less and keep it as simple as possible. Less is more might seem cliché but it is a good rule of thumb.

Use Tech Wisely

Use technological features, apps, and software wisely. Beta-testing new features and using the latest technology can be tempting. New innovations can be exciting purely for novelty reasons. But the most important consideration is whether the tools you are using support the vision of the event you want to create. Technology can promote interaction, but it can also just as easily stand in the way.  Be sure that all aspects of your design add to, rather than take away, from the kind of personal interaction you want.